3 #ifndef GDK_GFX_OWNER_H 4 #define GDK_GFX_OWNER_H 9 namespace gdk {
class scene; }
27 virtual std::vector<std::shared_ptr<const entity>> get_entities()
const = 0;
a 3d environment within which cameras draw entities
Definition: scene.h:18
library facing interface for user-defined types that own entities
Definition: entity_owner.h:21