3 #ifndef GDK_GRAPHICS_TYPES_H 4 #define GDK_GRAPHICS_TYPES_H 6 #include <gdk/mat4x4.h> 7 #include <gdk/quaternion.h> 8 #include <gdk/vector2.h> 9 #include <gdk/vector3.h> 10 #include <gdk/vector4.h> 11 #include <gdk/intvector2.h> 15 using graphics_intvector2_type = IntVector2<int>;
16 using graphics_mat4x4_type = Mat4x4<float>;
17 using graphics_quaternion_type = Quaternion<float>;
18 using graphics_vector2_type = Vector2<float>;
19 using graphics_vector3_type = Vector3<float>;
20 using graphics_vector4_type = Vector4<float>;