gdk-graphics  1b6d84e044c2c953fd7c9501e628a67e80f4da0d
Todo List
Class gdk::screen_camera

cull functor

set_projection from matrix

project vector from viewport coord into world

Class gdk::webgl1es2_material
think about how to model blend functionality. subclass that provides blend func related state , in opaque case force opaque options?