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gdk-graphics 0a0aef92e917cfbac53dffbc32c295e4de914093
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Public Member Functions | |
| null_texture_camera (const intvector2_type &aSize={1024, 1024}) | |
| virtual void | set_perspective_projection (const floating_point_type aFieldOfView, const floating_point_type aNear, const floating_point_type aFar, const floating_point_type aAspectRatio) override |
| use a perspective projection with the given view volume | |
| virtual void | set_perspective_projection (const floating_point_type aFieldOfView, const floating_point_type aNear, const floating_point_type aFar, const floating_point_type aAspectRatio, const vector2_type &aShift) override |
| use a perspective projection whose window is off the view's axis: an asymmetric frustum, as an eye of a stereo pair sees a screen both eyes converge on, or a panel of a tiled display sees its share | |
| virtual void | set_orthographic_projection (const vector2_type &aOrthographicSize, const floating_point_type aNear, const floating_point_type aFar, const floating_point_type aAspectRatio) override |
| use an orthographic projection with the given view volume aOrthographicSize is the full extent of the volume, not its half extents | |
| virtual void | set_transform (const matrix4x4_type &aTransform) override |
| sets the camera's world and view matrix | |
| virtual void | set_transform (const vector3_type &aWorldPos, const quaternion_type &aRotation) override |
| virtual void | set_clear_color (const color &aColor) override |
| sets the clear color, used to fill color buffer after it is cleared. | |
| virtual void | set_clear_mode (const clear_mode aClearMode) override |
| clear mode decides which buffers to clear. see enum | |
| virtual texture_ptr_type | color_texture () const override |
| the texture the camera draws colour into | |
| virtual texture_ptr_type | depth_texture () const override |
| the texture the camera draws depth into | |
Additional Inherited Members | |
| Public Types inherited from gdk::graphics::camera | |
| enum class | clear_mode { nothing , color_and_depth , depth_only } |
| controls which buffers in the active frame buffer object to clear More... | |
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nodiscardoverridevirtual |
the texture the camera draws colour into
Implements gdk::graphics::texture_camera.
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nodiscardoverridevirtual |
the texture the camera draws depth into
| gdk::graphics::exception | where the device cannot sample depth |
Implements gdk::graphics::texture_camera.
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overridevirtual |
sets the clear color, used to fill color buffer after it is cleared.
Implements gdk::graphics::camera.
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overridevirtual |
clear mode decides which buffers to clear. see enum
Implements gdk::graphics::camera.
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overridevirtual |
use an orthographic projection with the given view volume aOrthographicSize is the full extent of the volume, not its half extents
Implements gdk::graphics::camera.
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overridevirtual |
use a perspective projection with the given view volume
| aFieldOfView | vertical field of view, in radians |
| aNearClippingPlane | distance to the near plane; must be > 0 |
| aFarClippingPlane | distance to the far plane; must be > aNearClippingPlane |
| aViewportAspectRatio | width divided by height |
Implements gdk::graphics::camera.
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overridevirtual |
use a perspective projection whose window is off the view's axis: an asymmetric frustum, as an eye of a stereo pair sees a screen both eyes converge on, or a panel of a tiled display sees its share
| aShift | how far the window's centre is from the axis, as a share of the window's half extents: {0, 0} is the symmetric projection above; {0.25, 0} moves the window a quarter of its half width to the right, so what is on the axis is drawn that far left of the centre |
Implements gdk::graphics::camera.
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overridevirtual |
sets the camera's world and view matrix
Implements gdk::graphics::camera.
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overridevirtual |
Implements gdk::graphics::camera.