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gdk-graphics 0a0aef92e917cfbac53dffbc32c295e4de914093
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Position, orientation and perspective from which entity(s) are drawn. More...
#include <screen_camera.h>


Public Member Functions | |
| virtual void | set_viewport (const float aX, const float aY, const float aWidth, const float aHeight)=0 |
| sets the normalized size and position of the viewport within the window | |
| virtual void | set_scissor (const float aX, const float aY, const float aWidth, const float aHeight)=0 |
| clip this camera to a rectangle of the window without moving what it draws | |
| virtual void | clear_scissor ()=0 |
| Public Member Functions inherited from gdk::graphics::camera | |
| virtual void | set_perspective_projection (const floating_point_type aFieldOfView, const floating_point_type aNearClippingPlane, const floating_point_type aFarClippingPlane, const floating_point_type aViewportAspectRatio)=0 |
| use a perspective projection with the given view volume | |
| virtual void | set_perspective_projection (const floating_point_type aFieldOfView, const floating_point_type aNearClippingPlane, const floating_point_type aFarClippingPlane, const floating_point_type aViewportAspectRatio, const vector2_type &aShift)=0 |
| use a perspective projection whose window is off the view's axis: an asymmetric frustum, as an eye of a stereo pair sees a screen both eyes converge on, or a panel of a tiled display sees its share | |
| virtual void | set_orthographic_projection (const gdk::graphics::vector2_type &aOrthographicSize, const floating_point_type aNearClippingPlane, const floating_point_type aFarClippingPlane, const floating_point_type aViewportAspectRatio)=0 |
| use an orthographic projection with the given view volume aOrthographicSize is the full extent of the volume, not its half extents | |
| virtual void | set_transform (const gdk::graphics::matrix4x4_type &aMatrix)=0 |
| sets the camera's world and view matrix | |
| virtual void | set_transform (const gdk::graphics::vector3_type &aWorldPos, const gdk::graphics::quaternion_type &aRotation)=0 |
| virtual void | set_clear_color (const gdk::graphics::color &acolor)=0 |
| sets the clear color, used to fill color buffer after it is cleared. | |
| virtual void | set_clear_mode (const clear_mode aClearMode)=0 |
| clear mode decides which buffers to clear. see enum | |
Additional Inherited Members | |
| Public Types inherited from gdk::graphics::camera | |
| enum class | clear_mode { nothing , color_and_depth , depth_only } |
| controls which buffers in the active frame buffer object to clear More... | |
Position, orientation and perspective from which entity(s) are drawn.
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pure virtual |
clip this camera to a rectangle of the window without moving what it draws
Implemented in gdk::graphics::null_camera.
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pure virtual |
sets the normalized size and position of the viewport within the window
Viewports that meet share their edge exactly: a pixel is drawn by one of them, never by neither
Implemented in gdk::graphics::null_camera.