gdk-graphics 0b051eb9b5c1eaa0658babaa4463dd7a80aa9d2c
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gdk::webgl1es2_texture_camera Class Referencefinal

webgl1es2_camera implementation of texture_camera More...

#include <webgl1es2_texture_camera.h>

Inheritance diagram for gdk::webgl1es2_texture_camera:
gdk::texture_camera gdk::webgl1es2_camera gdk::camera

Public Member Functions

 webgl1es2_texture_camera (const graphics_intvector2_type &textureSize={1024, 1024})
 
external interface
virtual void set_perspective_projection (const float aFieldOfView, const float aNearClippingPlane, const float aFarClippingPlane, const float aViewportAspectRatio) override
 sets the projection matrix to a perspective projection
 
virtual void set_orthographic_projection (const float aWidth, const float aHeight, const float aNearClippingPlane, const float aFarClippingPlane, const float aViewportAspectRatio) override
 sets the projection matrix to an orthographic projection
 
virtual void set_clear_color (const gdk::color &acolor) override
 sets the clear color, used to fill color buffer after it is cleared.
 
virtual void set_clear_mode (const clear_mode aClearMode) override
 clear mode decides which buffers to clear. see enum
 
virtual void set_transform (const gdk::graphics_vector3_type &aWorldPos, const gdk::graphics_quaternion_type &aRotation) override
 checks whether a point in world space is within the camera's frustum
 
virtual void set_transform (const gdk::graphics_matrix4x4_type &aMatrix) override
 
virtual const std::shared_ptr< gdk::textureget_color_texture (const size_t i) const override
 get a texture attached to the color buffer
 
virtual const std::shared_ptr< gdk::textureget_depth_texture () const override
 get the texture attached to the depth buffer
 
internal interface
void activate () const
 
- Public Member Functions inherited from gdk::webgl1es2_camera
 webgl1es2_camera (const webgl1es2_camera &a)=default
 copy semantics
 
webgl1es2_cameraoperator= (const webgl1es2_camera &a)=default
 copy semantics
 
 webgl1es2_camera (webgl1es2_camera &&)=default
 move semantics
 
webgl1es2_cameraoperator= (webgl1es2_camera &&a)=default
 move semantics
 
 webgl1es2_camera ()
 constructs with reasonable default values
 
graphics_matrix4x4_type get_world_matrix () const
 position and rotation of the camera in worldspace, same as an entity model matrix
 
graphics_matrix4x4_type get_view_matrix () const
 gets the view matrix
 
graphics_matrix4x4_type get_projection_matrix () const
 gets the projection matrix
 

Additional Inherited Members

- Public Types inherited from gdk::camera
enum class  clear_mode { nothing , color_and_depth , depth_only }
 controls which buffers in the active frame buffer object to clear More...
 
- Protected Member Functions inherited from gdk::webgl1es2_camera
void set_perspective_projection (const float aFieldOfView, const float aNearClippingPlane, const float aFarClippingPlane, const float aViewportAspectRatio)
 
void set_orthographic_projection (const float aWidth, const float aHeight, const float aNearClippingPlane, const float aFarClippingPlane, const float aViewportAspectRatio)
 
void set_clear_color (const gdk::color &acolor)
 
void set_clear_mode (const gdk::camera::clear_mode aClearMode)
 
void set_transform (const gdk::graphics_vector3_type &aWorldPos, const gdk::graphics_quaternion_type &aRotation)
 
void set_transform (const gdk::graphics_matrix4x4_type &aMatrix)
 
void activate_clear_mode () const
 
camera::clear_mode get_clearmode () const
 
gdk::color get_clearcolor () const
 

Detailed Description

webgl1es2_camera implementation of texture_camera

Member Function Documentation

◆ get_color_texture()

virtual const std::shared_ptr< gdk::texture > gdk::webgl1es2_texture_camera::get_color_texture ( const size_t i) const
overridevirtual

get a texture attached to the color buffer

Implements gdk::texture_camera.

◆ get_depth_texture()

virtual const std::shared_ptr< gdk::texture > gdk::webgl1es2_texture_camera::get_depth_texture ( ) const
overridevirtual

get the texture attached to the depth buffer

Implements gdk::texture_camera.

◆ set_clear_color()

virtual void gdk::webgl1es2_texture_camera::set_clear_color ( const gdk::color & acolor)
overridevirtual

sets the clear color, used to fill color buffer after it is cleared.

Implements gdk::camera.

◆ set_clear_mode()

virtual void gdk::webgl1es2_texture_camera::set_clear_mode ( const clear_mode aClearMode)
overridevirtual

clear mode decides which buffers to clear. see enum

Implements gdk::camera.

◆ set_orthographic_projection()

virtual void gdk::webgl1es2_texture_camera::set_orthographic_projection ( const float aWidth,
const float aHeight,
const float aNearClippingPlane,
const float aFarClippingPlane,
const float aViewportAspectRatio )
overridevirtual

sets the projection matrix to an orthographic projection

Implements gdk::camera.

◆ set_perspective_projection()

virtual void gdk::webgl1es2_texture_camera::set_perspective_projection ( const float aFieldOfView,
const float aNearClippingPlane,
const float aFarClippingPlane,
const float aViewportAspectRatio )
overridevirtual

sets the projection matrix to a perspective projection

Implements gdk::camera.

◆ set_transform() [1/2]

virtual void gdk::webgl1es2_texture_camera::set_transform ( const gdk::graphics_matrix4x4_type & aMatrix)
overridevirtual

Implements gdk::camera.

◆ set_transform() [2/2]

virtual void gdk::webgl1es2_texture_camera::set_transform ( const gdk::graphics_vector3_type & aWorldPos,
const gdk::graphics_quaternion_type & aRotation )
overridevirtual

checks whether a point in world space is within the camera's frustum

sets the camera's world and view matrix

Implements gdk::camera.


The documentation for this class was generated from the following file: