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gdk-graphics 0a0aef92e917cfbac53dffbc32c295e4de914093
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a thing attached to a bone: which bone, and where it sits in that bone's space. More...
#include <skeleton.h>
Public Attributes | |
| std::size_t | bone = 0 |
| matrix4x4_type | offset |
a thing attached to a bone: which bone, and where it sits in that bone's space.