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gdk-graphics 0a0aef92e917cfbac53dffbc32c295e4de914093
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a skeleton and an animation read from a Biovision Hierarchy file. More...
#include <bvh.h>

Public Attributes | |
| skeleton | rig |
| clip | animation |
| float | frame_time = 1.0f / 30.0f |
| seconds per frame as declared by the file | |
a skeleton and an animation read from a Biovision Hierarchy file.