gdk-graphics 0a0aef92e917cfbac53dffbc32c295e4de914093
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gdk::graphics::gltf_content Struct Referencefinal

Public Attributes

std::vector< gltf_mesh > meshes
 meshes carried by the document
std::vector< gltf_image > images
 images carried by the document
std::vector< gltf_node > nodes
 every node, drawing or not
std::vector< animation::skeleton > skeletons
std::vector< animation::clip > animations
 every animation, as it drives the first skin

Member Data Documentation

◆ skeletons

std::vector<animation::skeleton> gdk::graphics::gltf_content::skeletons

one per skin. A root bone carries the transforms of the nodes above it, its armature's, but not their scale: a skeleton has none


The documentation for this struct was generated from the following file: